Achieve top-level quality VFX with PopcornFX, currently in use in a wide variety of game productions, from indies to AAA.The iClone realtime animation and virtual production engine combines with PopcornFX to deliver dynamic visual effects that can interact with models, physics, and audio. 3D particle effects from PopcornFX also interact and affect lighting dynamically with iClone Global illumination and High Dynamic Range (HDR) Effects. Create and import custom particle effects using the PopcornFX multi-platform and cross-engine editor that enables creation of realtime FX on-demand, compatible with iClone.PopcornFX 3D Particles inside iClone Physics in iClone powered by NVIDIA Physx enable PopcornFX to collide, bounce, emit and accumulate in realtime.Reallusion iClone and PopcornFX together equip studios of all levels from indies to AAA with a total realtime 3D animation and visual effects combo.Billboard: Use texture image or sprite list as a particle source. Ribbon: Connect particles into continuous ribbons for trailing effects. Mesh: Select props or load 3D objects as the emitter source.Realtime Particle illumination with Global illumination (GI).Transform particles into dynamic light sources that naturally light up the scene. Manage the light bounce strength and timesHigh Dynamic Range (HDR) Effects.
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